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Shape
object to the
path, possibly connecting the new geometry to the existing path segments
with a line segment.
PathIterator
object to the
path, possibly connecting the new geometry to the existing path segments
with a line segment.
moveTo
.
Shape
.
Point2D
is inside the boundary of
this Shape
.
Shape
.
Rectangle2D
is inside the boundary
of this Shape
.
Shape
.
GeneralPath
class represents a geometric path constructed
from straight lines, and quadratic and cubic (Bézier) curves.GeneralPath
object.
GeneralPath
object with the specified
winding rule to control operations that require the interior of the path
to be defined.
GeneralPath
object with the specified
winding rule and the specified initial capacity to store path
coordinates.
GeneralPath
object from an arbitrary
Shape
object.
Point2D
object.
PathIterator
object that iterates along the
boundary of this Shape
and provides access to the geometry
of the outline of this Shape
.
PathIterator
object that iterates along the
boundary of the flattened Shape
and provides access to the
geometry of the outline of the Shape
.
Shape
intersects the
interior of a specified set of rectangular coordinates.
Shape
intersects the
interior of a specified Rectangle2D
.
AffineTransform
.
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